December 2
• As part of the design team on a brand-new horror title, you will own the design of game systems with a focus on ensuring all systems support the live ops goals for the title. • Collaborate with other Designers and departments, taking direction from the Project Design Director and Lead Product Manager. • Act as an evangelist for the live ops experience and game design to the rest of the team. • Provide clear, concise documentation outlining vision and specifications for features. • Seek out feedback to refine your work, ensuring alignment with other systems and features in the game. • Provide feedback on other game systems to ensure they support the overall long-term live ops plan for the project. • Oversee a sub-team working on features once designs are approved, providing guidance and feedback to ensure delivery to meet time and quality goals. • May mentor more junior Designers. • Must be UK based for this role.
• Experience working on at least one live ops/GAAS title. • A strong grasp of game design principles and in particular game design within live ops. • Bonus if you've got experience working on one or more multiplayer games or experience working on PC/Console titles. • A passion for the horror genre would be ideal.
• Annual bonus • Flexible benefits allowance (to purchase add-on benefits marked*) • Salary sacrifice pension • Employee referral scheme (up to £1,000) • Financial/home buying consultations • Workplace ISA and other schemes for tech loans, cars, bicycles and much more! • Flexible working • 21 free choice days holiday • Bank holidays • Birthday off • A duvet day raising to 4 with service • Christmas shutdown (Christmas Eve to New Year) • Options to buy or sell +5/-5 days annual leave* • Dental insurance • Income protection • Life assurance • BUPA private healthcare* • Leading EAP programs (Remote GP, Mental Health and Physio appointments) • Critical illness cover* • Health cash plan* • Funded flu vaccines/eye tests • Structured Personal Development tool • Regular appraisals • Annual salary reviews • Access to Udemy learning platform • 5 learning days per annum (1 can be used as a volunteer day) • Yearly attendance to the Sumo Developers Conference • A variety of in-studio perks • Regular care packages • Regular studio days out (family welcome) • Studio-led social activities (game jams, yoga, life drawing and more) • Sabbaticals (at 10 years service) • An annual gaming subscription
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