3D Environment Artist

October 29

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Logo of Aequilibrium

Aequilibrium

Payments • Banking • eCommerce • Mobile App Development • Billing

51 - 200

Description

• The 3D Environment Artist plays a key role in bringing high-quality VR educational projects to life. • This position requires an expert in world and asset creation, someone well-versed in the latest tools and techniques who thrives on creative problem-solving. • This role focuses on designing realistic environments, such as classrooms, for educational programs.

Requirements

• Proven experience in environment creation using Unity. • Advanced skills in Unity, including lighting, materials, budget management, and version control. • Strong expertise in 3D modeling, capable of establishing quality benchmarks. • Proficiency in industry-standard software like Z-brush, Substance Designer, Substance Painter, or other industry tools. • Demonstrable experience through a portfolio, website, or showreel. • Familiarity with VR production best practices, with an eye for limitations and future potential. • Excellent analytical and problem-solving abilities, with strong communication skills. • Proficiency in creating node-based materials in Substance Designer and Unity 3D, as well as modifying textures in Photoshop. • Experience working on VR, AR, or XR technology projects, ideally with Igloo and/or Oculus Quest 3.

Benefits

• Remote work • Competitive compensation rates • 3 weeks of paid vacation • 4 weeks sabbatical leave after three consecutive years of service • Medical, dental, and extended healthcare benefits (paid in full by the company!) • Employee referral bonus • Training and career development opportunities • Regular in-person social events

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