Level Designer

January 19

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Description

• Own the creation and delivery of a “AAA” game world experience. • Designing, developing, and polishing game levels including level layout, enemy encounters, puzzles, and unique gameplay. • Work closely with our creative teams to shape our world building efforts to ensure game levels have cutting edge features, are creatively entertaining, and well balanced. • Contribute innovative and original ideas on all aspects of game production and development, providing constructive insight and feedback when needed.

Requirements

• Have 2 years minimum hands-on experience in the entertainment industry as a level designer/content designer. • Experience with level and encounter design in at least one shipped game using the Unreal 4 Editor. • Have a great understanding and ability to create engaging encounter experiences end to end. • Must love games. • Experience working with RPG and online multiplayer games. • Experience with procedurally generated level systems. • Experience with multiplayer co-op encounter design. • Experience using game scripting language (Blueprint, Python, Lua, etc). • Experience working on a distributed team spread across several time zones.

Benefits

• Fully remote work, with a yearly company offsite. • Experience working with gaming veterans who’ve created titles with a gross aggregate revenue of over $10B USD. • Flexible 20 days off PTO (holidays + local national holidays). • Experience creating a new IP with franchise potential.

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