Big Time Studios is an innovative gaming company, creating an engaging and immersive action RPG called 'Big Time' for Windows PCs. The game features a unique player-owned economy supported by $BIGTIME tokens, allowing players to craft, upgrade, and trade virtual items. Players can experience infinite possibilities through procedurally generated environments and the ability to change character classes during gameplay with 'Pocket Watches'. The game offers a personal metaverse for players to customize and expand with workshops and crafting systems. As a pioneer in Web3 gaming, Big Time Studios integrates blockchain technology to enhance gameplay while remaining free-to-play without pay-to-win mechanics.
September 23, 2024
Big Time Studios is an innovative gaming company, creating an engaging and immersive action RPG called 'Big Time' for Windows PCs. The game features a unique player-owned economy supported by $BIGTIME tokens, allowing players to craft, upgrade, and trade virtual items. Players can experience infinite possibilities through procedurally generated environments and the ability to change character classes during gameplay with 'Pocket Watches'. The game offers a personal metaverse for players to customize and expand with workshops and crafting systems. As a pioneer in Web3 gaming, Big Time Studios integrates blockchain technology to enhance gameplay while remaining free-to-play without pay-to-win mechanics.
• Own the creation and delivery of our environmental models and pipelines. • Create high-quality environmental assets for buildings, biomes and props. • Work closely with our creative teams to shape the look and feel of our iconic game world. • Hold the quality bar high to ensure we deliver to “AAA” asset performance standards. • Contribute innovative and original ideas on all aspects of game production and development, providing constructive insight and feedback when needed.
• 3+ years minimum hands-on experience in the entertainment industry as an artist. • Experience creating environments in at least two shipped “AAA” games. • Experience with Maya/Max/Blender and Photoshop (or equivalent 3D and 2D programs). • Must love games!
• Fully remote work, with a yearly company offsite. • Experience working with gaming veterans who’ve created titles with a gross aggregate revenue of over $10B USD. • Unlimited PTO. • Experience creating a new IP with franchise potential.
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