Since our founding in 2003 in Los Angeles, California, we’ve spent the last twenty years building on our expertise as trusted technology advisers and vendors for the media & entertainment, and architecture industries.
Pipeline • IT • Workflow • Digital Media • Production
51 - 200 employees
Founded 2003
April 3
Since our founding in 2003 in Los Angeles, California, we’ve spent the last twenty years building on our expertise as trusted technology advisers and vendors for the media & entertainment, and architecture industries.
Pipeline • IT • Workflow • Digital Media • Production
51 - 200 employees
Founded 2003
• Design, build, test, debug, and document software components. • Build high quality code with unit testing. • Participate in code and document reviews. • Collaborate on technical issues with clients and teams. • Design solid APIs for software components. • Develop training materials and documentation. • Function as Single Point of Contact for clients. • Contribute to design and architecture for secure software.
• At least 3 years of experience in M&E or Games industry. • Deep knowledge of production pipelines. • Passion for pipeline development. • Experience with Python, C++, Javascript, SQL, Django, Flask, JSON, REST. • Experience with Shotgrid API and ShotgridToolkit. • Experience with ftrack and CineSync. • Knowledge of Jira and/or Perforce. • Experience with DCC software like Maya and Nuke. • Experience with Deadline and AWS Cloud Services. • Ability to self-manage and context switch. • Ability to strategically solve complex technical issues. • Ability to communicate technical information effectively. • Ability to work independently and collaboratively. • Familiarity with virtual production workflows.
• Competitive compensation package. • Health benefits for full-time employees. • Very liberal vacation and personal time policy. • Great team of people serving creative media companies.
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