October 8
• BulletFarm is looking for a Gameplay Programmer to join our Founding Team as we set out to build a new co-op FPS. • You will work closely with the rest of the team to help us design, prototype, and build combat and AI infrastructure and features in Unreal 5. • As a member of the founding team, your purview will be wide, so you’ll have the opportunity to plan and lay the foundation for major pieces of the game. • We are a small, highly collaborative team focused on making awesome games for people to play, and we’re looking for folks who are excited to work together and learn new things. • Work with the Design team to build features that support AI development. • Implement specific AI behaviors. • Design and implement combat systems and features (e.g. weapons, locomotion, abilities). • Optimize performance of combat and AI systems. • Participate in project estimation and planning. • Support and collaborate closely with partner teams.
• Experience performing in a senior gameplay programming role or equivalent • Strong C++ programming • Game AI programming experience • Experience working with multiplayer games • Experience with one or more shipped titles from start to submission to release • Experience with Unreal 5 AI programming • Experience working on a first-person shooters • Experience with game scripting languages like Blueprint, Lua, Python, etc. • Experience with performance optimization • Bachelor’s Degree in Computer Science
• Being a part of the start-up team in a new game studio – excited by the ability to define the pipelines and hand-pick the tools that make you the most efficient • Good with wearing a few hats and getting your hands dirty - all positions are very hands-on, with the opportunity to contribute and grow in other areas • You play games. Lots of them. Especially ones you've helped make. • Want to work from (almost) anywhere in the world – including your own home
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