Game development • Game porting • 2D Game Art • Ongoing development • QA and Testing
Yesterday
Game development • Game porting • 2D Game Art • Ongoing development • QA and Testing
• Collaborate with the Art Director/Producer/PM and team to translate game systems and gameplay user experience goals into intuitive interfaces. • Observe and interpret results of usability testing and live game metrics, sharing conclusions with the Producer and the Art Director. • Produce Schemes of global flows with detailed requirements in collaboration with the local Game designer, Producer, and Leads. • Designing and implementing menu and user-interface/HUD systems that are visually attractive, intuitive, efficient, and that meet design needs. • Collaborate and participate with artists locally to create high-fidelity mockups to solidify design direction and planning.
• Approximately 5+ years of relevant experience. • Strong sense of visual styles in games guided by principles of creation of a realistic and stylized drawing and artistic painting in a raster. • Knowledge of mobile and PC interface guidelines and layout adaptations. • Knowledge of color theory, typography and font composition in logos. • Knowledge of standard art and design tools (Photoshop, Figma, Illustrator/Affinity/Sketch). • Experience in creating stylized interface elements and illustrated icons, pop-ups, etc. • Ability to design mobile and PC interfaces from scratch, from creating wireframes to the final presentation in visual style. • Released commercial projects and works gathered in a solid portfolio. • Upper Intermediate English. • Passion for games and game industry. • Ability to draw and paint in raster is a plus. • Experience of work with UI/UX in Unity and UE4-5 is a plus.
• Work remotely from anywhere in the world. • Flexible working hours.
Apply Now