Character Artist

October 20

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Logo of DECA Games

DECA Games

Live Operations • Browser Games • Mobile Games • Free to Play • Monetization

51 - 200

Description

• As a Character Artist, you'll play a pivotal role in bringing life to our MMO game world by designing and creating visually stunning and compelling characters. • Collaborating closely with the art and design teams, you'll contribute to the creation of diverse, high-quality character assets that align with the game's vision and narrative. • Conceptualize, design, and model high-quality, visually appealing characters optimized for real-time rendering within the game engine. • Create detailed character models, textures, and shaders that showcase a wide range of personalities, races, classes, and factions. • Collaborate with concept artists, animators, and designers to ensure seamless integration of characters into the game environment. • Maintain consistency and adhere to the established art style, ensuring that character designs align with the overall artistic direction. • Optimize character assets for performance without compromising visual fidelity, considering various platforms and technical constraints. • Actively participate in feedback sessions, iterate on designs, and contribute creative ideas to enhance character aesthetics and storytelling. • Creatively model from rudimentary or unfinished concepts, showing an understanding of the goals of the design, to final, production-ready models. • Collaborate with technical artists and engineers to optimize assets for in-game performance while maintaining artistic integrity. • Maintain comprehensive documentation and asset libraries for character assets and pipelines.

Requirements

• Proven experience as a Character Artist in the gaming industry or related field, preferably with experience in MMO or RPG game development. • Ability to take 2D concept art to completion. • Proficiency in industry-standard software such as Maya, ZBrush, Substance Painter, or equivalent tools for character creation and texturing. • Strong understanding of anatomy, form, shape language, and color theory to create visually compelling and believable characters. • Knowledge of game development pipelines and the ability to work with various game engines, experience with in-house engines is a plus. • Strong teamwork and communication skills, with the ability to collaborate effectively with cross-functional teams. • Ability to provide feedback to outsourcers. • Portfolio demonstrating a diverse range of high-quality character models, textures, and shaders, showcasing both artistic and technical skills. • A good understanding of MMO games, storytelling, and world-building.

Benefits

• Remote first company culture. • Flexible work hours to support a personal work-life balance. • Weekly remote Embodiment@Work breathing and workout exercises. • Online language classes: English, German, French, Spanish etc. • Working in a multicultural environment with people from over 30 different countries. • Flat hierarchies with an open-door policy.

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