Senior Marketing Artist

October 20

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Logo of DECA Games

DECA Games

Live Operations • Browser Games • Mobile Games • Free to Play • Monetization

51 - 200

Description

• Collaborate with marketing, product, and creative teams to develop compelling visuals for mobile game marketing campaigns. • Work closely with the ASO team to design icons, feature images, screenshots, and preview videos that optimize visibility and conversion in app stores. • Create high-quality content for mobile game marketing, including app store assets, trailers, promotional videos, ads, graphics, and animations. • Collaborate with marketing teams to test and optimize creative assets for user acquisition campaigns. • Help other marketing artists in the team level up their skills through mentoring and feedback. • Keep up-to-date with the latest trends in mobile gaming, digital marketing, and design to ensure that marketing assets are fresh, modern, and competitive in the marketplace.

Requirements

• Experience in graphic design, marketing art, or a similar role, ideally within the mobile games or gaming industry. • Proficient in Adobe Creative Suite (Photoshop, Illustrator, After Effects, etc.) and other relevant design tools. • Experience with video editing and motion graphics (After Effects, Premiere, etc.) for trailers and ads. • Knowledge of 3D design tools (Blender, Maya, etc.) or mobile-specific marketing tools is a plus. • A strong portfolio showcasing marketing assets, particularly for mobile games, including app store visuals, social media creatives, and user acquisition campaigns. • Ability to understand campaign performance data and translate it into actionable design decisions for A/B testing and optimization.

Benefits

• Remote first company culture. • Flexible work hours to support a personal work-life balance. • Weekly remote Embodiment@Work breathing and workout exercises. • Online language classes: English, German, French, Spanish etc. • Working in a multicultural environment with people from over 30 different countries. • Flat hierarchies with an open-door policy.

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