September 16
• Lead a team of developers across all disciplines through a project from concept to live operations • Understanding your target player and ensuring a strong resonance with the game features • Develop strong relationships to establish and maintain a reliable and timely flow of information and materials to all parties as necessary • Keep all key stakeholders informed of product status and vision through the preparation and presentation of appropriate project materials (including milestone updates, work-in-progress presentations, etc) • Working with your leads team to driving the project schedule, roadmap, and backlog prioritization • Understand the competitive landscape of your project and defining clear strategies for how the product can succeed • Accountable for business goals through owning the project P&L. Make key choices regarding what to focus on, when, and to what degree • Work with discipline directors for staffing decisions including team makeup, skill assessment, and hiring • Evangelize your game
• 10+ years in the gaming industry • Shipped at least 2 successful projects in a lead design, product, or executive producer role • Production planning and day-to-day operational experience • Deep and broad understanding of the PC/console landscape • Experience creating 3D action games • Excellent written and verbal communications skills with leadership and conflict resolution skills • The Ability to mentor and grow developers of all levels of experience • Third person shooters, and/or open world RPG • Experience running live services • Development experience as a designer, artist, or engineer • Experience running prototyping teams
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