Senior Systems Designer - Open World RPG

July 27

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Demiurge Studios

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mobile gaming • console games • multiplayer

51 - 200

Description

• Work with the game’s creative leadership to develop the vision into practical and executable designs. • Own the design, documentation, and implementation of core gameplay features and mechanics. • Collaborate with a cross-functional team to prototype and iterate on game mechanics and systems that ensure a thrilling player experience. • Solve creative & technical challenges that require navigating ambiguity and production constraints. • Establish and document gameplay and system design best practices for the game. • Technical implementation of gameplay systems and mechanics within Unreal utilizing blueprints, Unreal features, and other tools as applicable.

Requirements

• 6+ years of experience as a game designer working on game systems and mechanics with a deep understanding of player motivations, mechanics, and behaviors of open-world RPG games. • Demonstrable experience designing significant game systems for at least one shipped open-world RPG game. Please submit a portfolio link that showcases your experience! • Deep understanding of combat-related systems including gameplay feel, character abilities, and enemy design. • Hands-on experience rapidly prototyping gameplay with a AAA game engine (strong preference for Unreal expertise). • Strong written and verbal communication skills with the ability to convey designs clearly. • Self-starter with an entrepreneurial mindset and the ability to operate within an agile, fast-paced, and sometimes ambiguous environment. • Passion for open-world RPG gameplay with the desire and motivation to take an idea from initial concept to launch.

Benefits

• Remote work available • Relocation assistance to the Boston area may be available

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