Digital Extremes is a video game development company known for its popular game Warframe. Based in Canada, the company offers career opportunities both locally and globally. They actively participate in gaming events such as the Tokyo Game Show and TennoCon, showcasing their latest developments. Digital Extremes emphasizes a workplace environment where employees love where they work. The company respects user privacy, providing options for managing cookie preferences on their website. Digital Extremes continues to develop and expand its gaming portfolio with upcoming releases like Koumei & the Five Fates and Warframe: 1999.
March 21
Digital Extremes is a video game development company known for its popular game Warframe. Based in Canada, the company offers career opportunities both locally and globally. They actively participate in gaming events such as the Tokyo Game Show and TennoCon, showcasing their latest developments. Digital Extremes emphasizes a workplace environment where employees love where they work. The company respects user privacy, providing options for managing cookie preferences on their website. Digital Extremes continues to develop and expand its gaming portfolio with upcoming releases like Koumei & the Five Fates and Warframe: 1999.
• As a Weapons and Cosmetic 3D artist you’ll be part of a small, creative team responsible for crafting a range of assets — from weapons to character accessories, skins. • We pride ourselves on communication and teamwork, working closely together to deliver exceptional results. • This position focuses heavily on ZBrush sculpting, emphasizing the unique and signature style of Warframe over traditional hard-surface modeling. • You’ll have the freedom to use your preferred software, but proficiency in ZBrush and Adobe Substance Painter is strongly preferred. • A solid understanding of AAA-standard PBR workflows and high/low poly asset creation is expected. • Concept art skills are not required but are a welcome bonus. • The ideal candidate is passionate about video games, thrives in a fast-paced environment, and brings strong problem-solving skills along with a solid foundation in traditional art. • We’re looking for someone who can work independently while collaborating effectively with the team.
• A genuine passion for exploratory designs and creating unique, sometimes weird, visually striking pieces that stand out in the industry. • Exceptional understanding of detailed, organic sculpting techniques. Ability to apply this skill set to inorganic surfaces too. • Flexible skills that translate to different scales and subject matter (weapons, character armor, ships, etc): a 3D generalist with experience in the creation of many types of assets. • Keen eye for light, shade, color, detail, and the fundamentals of design in creating texture maps and materials. Next-gen level texturing skills. • Exceptional knowledge of the asset creation process (block-in, high and low poly, multi part baking, PBR texturing, etc). • Willingness and aptitude to learn new techniques and best practices as the game evolves. • Self-motivated, good communication skills and the ability to integrate into a tight knit team. • 3+ years experience in game development modeling and texturing weapons, equipment, props, vehicles, or characters. • A university degree in visual arts with specialization in relevant fields, or relevant experience in game development.
• Competitive salary with potential bonus opportunities • Excellent benefits and paid time off • Matching RRSP or Simple IRA • Employee Assistance Program (EAP) • Virtual access to Dialogue or Magellan, our mental wellness and healthcare services app • Professional development and career support • Work-life balance wellness subsidies • Be part of “Giving Back” through a multitude of fundraising venues at DE • Employee events and team building exercises
Apply NowNovember 10, 2024
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