Software Engineer II, Unity3D

August 24

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DigitalFish

DigitalFish Delivers the Art and Science of Digital Storytelling

Digital Media • 3D Animation • Simulation and Training • Augmented & Virtual Reality • XR Production

11 - 50

Description

• Develop and maintain VR applications in Unity C# • Develop virtual objects/scene geometry interactions or physics • Use the tracking and interaction SDKs to track the positions and orientations of the VR headset/controllers • Develop custom shaders for various visual effects • Collaborate within multi-disciplinary teams including artists, animators, storytellers and game designers

Requirements

• BS/BA in Computer Science or equivalent work experience • 5+ years experience developing UX and mechanics in games, VR/AR, or other related 3D products • 2+ years experience working with Unity and developing in C# • Familiarity with 3D vector math concepts and their usage in popular 3D engines • Experience with git, svn, and other popular source control systems • Familiarity with Agile/Scrum development process • Has demonstrable experience working with cross-organizational engineering teams • Self-motivated with strong communication skills and able to work both in a team and independently • Proof of eligibility to work in the United States

Benefits

• Health Insurance - Medical, Dental, Vision and Life Insurance • Discounts on movie tickets, theme parks, hotels, Broadway and Vegas shows, shopping partners & more • Flexible working environment and more!

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