Graphic Applications Developer, OpenGL, C++

July 11

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Description

• This Assisted Learning Path is designed to introduce you to the fundamentals of graphic application development using OpenGL and C++. • Duration: 3 Months (13 weeks, 10 hours/week). Group Sessions: Saturdays - 9:00AM - 01:00PM (UTC-4). • Key Learning Objectives include understanding the basics of OpenGL and graphical programming, developing skills in using shaders, managing textures and coordinate systems in graphical applications, gaining experience in affine transformations and model loading, and creating basic graphical applications using OpenGL and C++.

Requirements

• Proficiency in basic OpenGL programming. • Ability to create simple graphics applications. • Understanding of shaders, textures, and coordinate systems. • Skills in affine transformations and handling different model formats. • Capability to develop and manage graphical applications using C++.

Benefits

• Get access to 130 hours of demand content. • Engage in 4 real-world project labs to enhance your learning experience through hands-on practice. The labs are designed to give you a taste of authentic tasks and allow you to assess your own readiness. • Benefit from 10 assessments that provide guidance on content based on your individual results.

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