Gameplay Engineer

April 9

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Description

• Work closely with Design, Animation, and Audio to create new gameplay experiences • Take ownership over large gameplay features • Contribute to the design of gameplay systems • Develop, modify, and debug gameplay software in script and C/C++ • Deploy, optimize and test gameplay software on PC • Collaborate with other internal departments (art, design, audio, QA, etc.) • Document software and features for internal and external teams • Participate in the code review process

Requirements

• Experience developing games professionally, and shipping AAA titles • Experience using industry-standard engines such as Unity and UE5 • A keen analytical mind, with strong problem-solving skills • Strong C++ skills and the ability to code and architect gameplay mechanics and tools • Strong math skills • Well versed in games and the ability to articulate what is strong/weak about the design of existing games • Excellent communication and interpersonal skills • Self-motivated, strong work ethic, and able to work independently • Creativity in problem-solving and the ability to think outside of the established solutions • Keen interest in games

Benefits

• Excellent benefits • Fully remote team • Autonomy in work • Culture of play

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