October 20
• Create high-quality 3D assets using a range of techniques, including high-to-low poly workflows, hard surface modeling, and organic sculpting. • Design and develop stylized characters with a deep understanding of shape language, anatomy, proportion, and character design. • Collaborate with the Lead 3D Artist and Art Director to ensure all assets maintain visual consistency and meet the project’s quality standards. • Work with external partners, providing guidance and reviewing outsourced assets to ensure they meet the quality and style of the project. • Work with the animation team to ensure models are rigged and skinned properly for smooth animation. • Partner with game design and programming teams to optimize assets for mobile platforms, ensuring performance without sacrificing visual quality. • Mentor and guide junior artists, fostering growth and enhancing the quality of the team’s work. • Stay updated with the latest techniques, tools, and industry trends, contributing new ideas and innovations to the team. • Actively participate in team meetings and contribute to the overall game development process.
• Proven experience in 3D modeling and texturing, using tools like Zbrush, Maya, and Substance. • Expertise in digital sculpting and high-to-low poly workflows. • Experience integrating 3D assets into Unity or similar game engines, ensuring functionality and optimization for mobile devices. • In-depth knowledge of mobile optimization techniques to ensure assets are both visually impressive and performance-friendly. • Ability to mentor and guide junior artists, contributing to their development and the team’s success. • Excellent collaboration and communication skills, enabling you to work effectively with all departments involved in the game’s production. • Strong attention to detail and ability to thrive in a fast-paced, deadline-driven environment.
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