February 1
• Develop, debug or optimize engine-level systems in C++ in Unreal engine, as well as new platform support, networking, or world streaming. • Develop, optimize or automate development processes such as finding more efficient ways to build the project. • Work on a large scale production framework for data oriented programming (ECS based) • Follow best practices, development processes, and coding standards. • Create and implement well-engineered, reliable, maintainable, and bug-free code. • Collaborate with team members to develop various engine systems. • Mentor less experienced members of the team.
• 5 or more years of relevant professional experience • Strong C++ skills, including experience working in multithreaded and memory-constrained environments • Deep understanding of multiple engine areas (networking, AI, physics, animations, rendering, etc.) • Aptitude for breaking down complex problems into small/manageable tasks • Working knowledge of 3D Math/trigonometry • Strong communication skills (English is our working language) • Experience working on one or more released titles • Experience working with consoles • Experience working with UE4/5
• Flexible working schedule • Pension plan • Healthcare package • Social Fridays • Continued training and career development opportunities • A friendly environment of enthusiastic professionals • A diverse, dynamic, inclusive culture • Opportunity to work on upcoming games including Dune Awakening
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