2 days ago
πΊπΈ United States β Remote
β³ Contract/Temporary
π‘ Mid-level
π Senior
π Backend Engineer
β’ Design and develop Unreal Engine editor tools for industry leaders like Epic Games and their partners. β’ Designing and implementing C++ tools, plugins, modules, and applications for Unreal Engine Media and Entertainment. β’ This includes integrating UE with both hardware and software. β’ Designing and implementing C++ user interfaces for the Unreal Engine editor. β’ Bug fixing and maintaining plugin/application code base β’ Analyzing and fixing common problems in plugins and modules, such as memory usage and performance
β’ 3+ years of UE experience β’ 4+ years of C/C++ experience β’ Experience in creating your own UE plugins is a must-have β’ Experience solving complex programming challenges β’ Experience working with large codebases β’ Background in math, embedded systems, physics is a big plus β’ Experience with OS system tasks, such as graphics, rendering, tools, networking, etc. β’ Ability to listen to feedback and collaborate with others β’ Must work well in a team environment β’ Passion for new technology and C++ development β’ Experience in developing mobile apps and games (as a plus) β’ Experience with other game engines (Unity, Godot, UE, proprietary game engines) β’ Fluent in English β’ Experience working remotely (willing to continue so)
β’ Remote position with a Team of highly passionate UE developers on cutting-edge technologies for Movie production β’ Paid vacation, sick leaves, medical insurance after successful trial period (3 months) β’ Each year, get-together celebrations occur somewhere in the middle of the world. β’ Flexible working hours β’ Communication primarily through platforms like Discord and Slack, with flexible team meeting arrangements
Apply Now2 days ago
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πΊπΈ United States β Remote
π° Private Equity Round on 2021-08
β³ Contract/Temporary
π‘ Mid-level
π Senior
π Backend Engineer
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