Character Artist

6 days ago

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Logo of Goodbye Kansas Studios

Goodbye Kansas Studios

We create award-winning VFX, digital animation & motion capture for TV, film, games, trailers & commercials.

VR 360 • vfx • cgi • realtime • Digital Animation

201 - 500

Description

• Work as character/model lead in projects and managing task allocation for the team together with Producer/Coordinator. • Create high-quality humanoid characters and animals, throughout modeling, lookdev and grooming. • Work with scan data to produce high detail results. • Bring game assets up to cinematic quality. • Retopology and efficient UV layout. • Support junior artists by sharing skills and knowledge. • Communicate with surrounding departments to find and solve potential issues at an early state in productions. • Participate in bid meetings together with Producers and Supervisors in order to estimate cost for asset production.

Requirements

• Minimum 5 years of work experience within Modeling. • Experienced in advanced modeling and sculpt workflows and you are also open to explore new and more effective workflows and applications. • Strong understanding of anatomy, form, silhouette and structure • Shading experience related to characters and creatures. • A positive attitude, reliable, with the ability to keep set deadlines. • Enjoys working autonomously as well as part of a team, sharing information and know-how, as well as being open to new ways of working • Nice to have • Have a genuine interest in designing and concepting creatures and characters. • Strong skills in Zbrush, Maya, Substance Painter and Marvelous designer. • Shading experience in Vray. • Experience in working with USD pipeline is a big plus.

Benefits

• A fun, creative, international and inclusive environment • Opportunities for personal growth, a wide variety of projects and experienced co-workers that collaborate and share knowledge • Flexible working hours encouraging work-life balance • Hybrid working model that enables hybrid, fully remote or on location work

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