Environment Artist - Hard Surface

October 2

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Description

• Create painterly vehicles, guns, hard surface props, textures and materials • Collaborate closely with our Art Team and Game Designers to create stunning, stylized 3D environments and bring our game worlds to life • Iterate on an idea and take an asset to a final optimized state while applying the provided feedback • Work with our team to learn different game making processes and bring creative ideas that can push the environment in new ways • Participate in playtesting and engage with team members in order to enhance the game through collaborative development • Work within a very small environment art team where collaboration, mutual aid and self critique are key

Requirements

• 3+ years of experience working in games • Shipped Games in Unreal Engine 4/5 • Deep knowledge of either Maya, Blender, 3ds Max. Deep knowledge of Photoshop, Zbrush, Substance, Marmoset and other 2D/3D tools • Expertise in Hard Surface modeling • Deep understanding of PBR rules and how to break them • Deep understanding of forms, shape language, design, light and composition • Perfect understanding of Retopology, UVs and baking techniques • A passion to get out of your comfort zone, improving and learning new techniques and processes

Benefits

• Profit sharing and company equity to all employees, regardless of location • Industry leading medical, dental, and vision plans • Employer sponsored basic life insurance & AD&D • 401k retirement program • Flexible work hours • Unlimited PTO and sick time • Paid parental leave

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