Senior Pipeline Developer

2 days ago

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Logo of INDG | Grip

INDG | Grip

customer journey • product experiences • virtual reality • product configurators • augmented reality

201 - 500

Description

• Develop and maintain pipeline core frameworks and services. • Collaborate proactively with cross-functional teams to understand and implement pipeline solutions. • Assist in migrating asset production towards an OpenUSD-centric pipeline. • Maintain internal documentation, provide technical support, and mentorship. • Stay updated with industry trends and emerging technologies to improve existing solutions.

Requirements

• 5+ years’ experience as a Pipeline Technical Director/Engineer or similar development role • Solid understanding of CG Pipelines • Ambitious and autonomous, eager to explore new technologies • Extensive programming experience in Python and its ecosystem, including knowledge of software development methodologies and practices, testing, refactoring, analysis and design, pair programming, etc. • Understanding of software stacks that span from client tools to backend services • Fluent in the usage of version control systems (preferably git) • Knowledge of databases and production management systems (Ftrack, Shotgrid, etc) • Proficiency working with and developing for linux and windows operating systems • Hands-on experience with OpenUSD is big plus • Experience with 3DsMax is a big plus • Experience in working or developing with node-based software such as Houdini, Katana, Gaffer, Blender, Nuke • Understanding of Physically Based Rendering and experience of open standards such as MaterialX and OpenPBR • Hands-on experience with Render Engines such as VRay, Arnold or RTX • Experience working with distributed scheduling systems such as Tractor or Deadline • Experience with other languages such as C/C++ or C# • Experience with deployment systems, CI/CD pipelines • Experience with microservices architecture • Experience with container technologies and orchestration, preferably Docker and Kubernetes • Knowledge in developing for realtime engines such as Omniverse

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