Keywords Studios is the #1 global games services provider, offering an end-to-end platform supercharged by technology. They deliver technical and creative solutions to the global video games industry, with services including game development, art services, audio development, QA testing, localization, marketing services, and player engagement. Keywords Studios also works on accessibility services, content globalization, and advanced AI & technology solutions. Founded on decades of experience, they are committed to responsible business practices and provide industry-wide insights for unparalleled experiences to audiences around the world.
Art Services • Engineering • Audio Services • Functionality QA • Localization
February 8
Keywords Studios is the #1 global games services provider, offering an end-to-end platform supercharged by technology. They deliver technical and creative solutions to the global video games industry, with services including game development, art services, audio development, QA testing, localization, marketing services, and player engagement. Keywords Studios also works on accessibility services, content globalization, and advanced AI & technology solutions. Founded on decades of experience, they are committed to responsible business practices and provide industry-wide insights for unparalleled experiences to audiences around the world.
Art Services • Engineering • Audio Services • Functionality QA • Localization
• This position requires you to reside in Japan during your employment with Wizcorp. • Wizcorp is looking for Game Engine Programmers to work on exciting projects for next-generation consoles. • Depending on your background, skills, and experience we’ll find the most suitable role within our teams. • You have a few years of work experience working with custom engines and have released games on consoles. • You live and breathe C++, and you’re not afraid to deep-dive into the engine architecture itself to make some improvements. • Wizcorp is a highly specialized game development studio based in Tokyo and operating 100% remotely. • We are a cross-cultural team of passionate individuals working together toward one goal: bringing back magic to game development. • You start your day by reviewing code from other engineers and ensuring they meet quality expectations. • You will mainly develop systems and related utilities for custom proprietary engines. • The ideal candidate will be able to design, test, and debug own code without assistance from other engineers. • Mentor engineers in engine development best practices.
• Ability to write clean, readable, performant code and design the architecture around it • Excellent debugging and optimization skills • Excellent written and verbal communication • Knowledge of existing optimization techniques • Focus on performance and performance analysis • Strong math skills • Willingness to work as part of a team and contribute to technical discussions • Eager to both provide and receive constructive feedback for continual growth • Strong software development skills, design theory, and development processes • Strong personal time management • Experience in one or multiple of the following: • Creation of Rendering engines • Implementation of Animation specific tools • Development targeting PlayStation platforms • Development targeting Microsoft platforms • Familiarity with other target platforms (Nintendo, PC, mobile) • University degree in Engineering, Computer Science or related discipline; or relevant professional experience • For Japan-based candidates: 3+ years of professional software engineering experience and 2+ years of professional experience developing custom engine • For overseas-based candidates: 7+ years of professional software engineering experience, and 5+ years of professional experience developing custom engine • Solid software engineering abilities (good code hygiene, familiarity with various coding patterns, etc.) • Strong experience with C++ and proficiency in C# (WPF) • Comfortable with source code management systems (Git, SVN, Perforce, etc.) • At least conversational Japanese proficiency - JLPT N3 or above • English proficiency (ability to read, write, and discuss technical matters)
• Flexibility in time • Flexibility in location • Monthly allowance for home office equipment and supplies (15,000 JPY/month) • Private language tutoring (Japanese and/or English) • Commute fees (however, train passes are not reimbursed) • Weekends and national holidays • Summer/winter vacation: 5 days per year (paid, applicable after the probation period) • Annual Paid Leave: 10 days per year (first year, following the probation period) • Bereavement/funeral leave • Sick leave: 5 days per year (paid, applicable after the probation period) • Social insurance • Parental leave
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