November 6
• Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. • We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team. • Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises. • Currently seeking to add an experienced Senior 3D Environment Artist/World Builder. • Use your keen eye for detail and exceptional Substance, Zbrush and Unreal Engine skills. • Be part of an experienced creative and supportive team working on various AAA titles!
• A strong portfolio/demo reel showcasing proficiency in environment art/world building for video games (**must submit to be considered**) • 5+ years of professional experience working as an environment artists/world builder in the video game industry • Knowledge of 3D applications such as Maya, 3DS Max, Blender, etc • Well versed in Substance Designer, Substance Painter and Zbrush • Strong experience working with Unreal Engine • A keen eye for level design, and the aesthetics for visual storytelling • A strong interest in games and creating game environments • Experience within game development crafting playable environments and understanding of how the environment affects gameplay • Bonus Points! • Experienced working on multiple shipped titles • Experience building props, both organic and hard surface and traditional work
• Work alongside dynamic individuals in the gaming industry • Work within a company with upward career growth opportunities • Work Fully Remote • Full Time Employment Benefits for applicants located in US only include: • Medical, Dental, Vision benefits • Voluntary Long-term / Short-term Disability • 401K w/ company match • Salary RANGE: 32k MXN - 40k MXN gross per month
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