Senior 3D Environment Artist - World Builder

September 23

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Liquid Development

Modeling • FX • Level Design • Concept • Sculpting

11 - 50

Description

• Adhere to a specific art style and address feedback given by your team leads • Collaborate with other artists and world builders to create interesting and immersive environments • Modeling environment geometry from simple level blockout to finished states • UV map and paint custom texture sets or trim sheets for levels • Polish up environments with detail objects, decals, VFX, and other set dressing elements

Requirements

• A strong portfolio/demo reel showcasing proficiency in environment art/world building for video games (**must submit to be considered**) • 5+ years of professional experience working as an environment artists/world builder in the video game industry • Knowledge of 3D applications such as Maya, 3DS Max, Blender, etc • Well versed in Substance Designer, Substance Painter and Zbrush • Strong experience working with Unreal Engine • A keen eye for level design, and the aesthetics for visual storytelling • A strong interest in games and creating game environments • Experience within game development crafting playable environments and understanding of how the environment affects gameplay • Bonus Points! • Experienced working on multiple shipped titles • Experience building props, both organic and hard surface and traditional work

Benefits

• Medical, Dental, Vision benefits • Voluntary Long-term / Short-term Disability • 401K w/ company match • Full Time Employment Benefits for applicants located in US only

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