Unity Developer

April 3

Apply Now
Logo of Longdue Games

Longdue Games

Longdue Games is an innovative game development studio focused on creating narrative-driven RPGs that challenge players to make impactful choices. Their first project, HOPETOWN, immerses players in a richly designed world where they take on the role of a journalist exploring themes of chaos, ambition, and morality. The game is set in a mining town facing turmoil, and the player's decisions shape the course of the story, reflecting a commitment to deep storytelling and character development. Longdue Games aims to produce bold and complex gaming experiences that resonate with players on a personal level.

11 - 50 employees

Founded 2024

🎮 Gaming

🛍️ eCommerce

👥 B2C

📋 Description

• ABOUT THE ROLE: We’re looking for a Unity Developer based in South Africa to help us build the prototype for Hopetown — a narrative RPG about memory, identity, and the ghosts of the past. • This is a contract role for the prototype phase, with the flexibility to be either full-time or part-time, depending on your availability. • There’s potential to continue into full development based on fit and funding. • You’ll be joining at a critical creative moment — shaping early systems, exploring tone and interaction, and helping us define the heart of the game. • If you love narrative games, experimental systems, and storytelling that hits hard — we’d love to hear from you. • RESPONSIBILITIES: Build the Prototype: Develop and implement core features in Unity (C#), including dialogue, exploration, UI, and scene logic. • Cross-Team Collaboration: Work closely with the narrative and art teams to create a playable vertical slice that captures the tone and feel of the world. • Iterate Rapidly: Prototype and refine mechanics, taking a scrappy and creative approach to development. • Tooling & Workflow Support: Build lightweight tools to support writers and artists in testing and integrating content. • Ensure Performance: Optimise the prototype for stability and usability, ready for internal review or external pitch. • Contribute Creatively: Share ideas and feedback on how systems, story, and world interact — and where they can go. • ABOUT THE GAME: Hopetown is a narrative RPG about returning to the place that made you — and maybe ruined you. You play a washed-up ghost-hunter unraveling disappearances, a decaying town, and your own haunted past. It blends surrealism, dialogue-driven gameplay, and psychological exploration in a world inspired by Disco Elysium, Planescape: Torment, and S.T.A.L.K.E.R. • ABOUT US: We are an ambitious new video game studio co-founded by industry veterans who played key roles in creating an award-winning title that has sold over a million copies and received multiple prestigious accolades, including BAFTAs.

🎯 Requirements

• Unity Experience: 3+ years of experience using Unity with C#, ideally with a shipped game or polished prototype. • Narrative Game Interest: Strong interest in dialogue-heavy, story-driven games and/or experimental storytelling. • Prototype Mentality: Comfortable working fast, iterating, and throwing things away when needed. • Indie Energy: You’re a self-starter who thrives in small, scrappy teams and can work independently when needed. • Strong Communicator: Clear and collaborative, especially when working with non-technical teammates. • Git and/or Plastic Experience: Proficient in version control workflows.

🏖️ Benefits

• Creative Freedom: We foster an environment where your unique voice and vision can shape a groundbreaking RPG. • Thought-Provoking Project: Help create a game that challenges conventions, offers a deep philosophical experience, and invites players to explore not only a mysterious world but also the depths of the human psyche. • Flexible Working: We are a remote-first studio, offering you the freedom to work from wherever inspiration strikes.

Apply Now

Discover 100,000+ Remote Jobs!

Join now to unlock all jobs

Discover hidden jobs

We scan the internet everyday and find jobs not posted on LinkedIn or other job boards.

Head start against the competition

We find jobs as soon as they're posted, so you can apply before everyone else.

Be the first to know

Daily emails with new job openings straight to your inbox.

Choose your membership

Loved by 10,000+ remote workers
🎉$6 / week

Cancel anytime

MOST POPULAR
🥳$18 / month
$24
Save 25% vs weekly

Cancel anytime

BEST VALUE
🥰$54 / year
$216
Save 75% vs monthly

Cancel anytime

Wall of Love

Frequently asked questions

We use powerful scraping tech to scan the internet for thousands of remote jobs daily. It operates 24/7 and costs us to operate, so we charge for access to keep the site running.

Of course! You can cancel your subscription at any time with no hidden fees or penalties. Once canceled, you’ll still have access until the end of your current billing period.

Other job boards only have jobs from companies that pay to post. This means that you miss out on jobs from companies that don't want to pay. On the other hand, Remote Rocketship scrapes the internet for jobs and doesn't accept payments from companies. This means we have thousands more jobs!

New jobs are constantly being posted. We check each company website every day to ensure we have the most up-to-date job listings.

Yes! We’re always looking to expand our listings and appreciate any suggestions from our community. Just send an email to Lior@remoterocketship.com. I read every request.

Remote Rocketship is a solo project by me, Lior Neu-ner. I built this website for my wife when she was looking for a job! She was having a hard time finding remote jobs, so I decided to build her a tool that would search the internet for her.

Why I created Remote Rocketship

Choose your membership

Loved by 10,000+ remote workers
🎉$6 / week

Cancel anytime

MOST POPULAR
🥳$18 / month
$24
Save 25% vs weekly

Cancel anytime

BEST VALUE
🥰$54 / year
$216
Save 75% vs monthly

Cancel anytime

Built by Lior Neu-ner. I'd love to hear your feedback — Get in touch via DM or lior@remoterocketship.com