November 10
• Focus on creating mechanics, scenarios, and characters for deep combat experiences. • Collaborate with Level Designers, Engineers, and Animators for combat systems. • Responsibilities include player combat mechanics, enemy behavior, and core player systems. • Build and refine designs using playtest metrics and feedback.
• At least 5 years of professional experience as a Combat/Game Designer • At least one shipped AAA title on PC/Console • Strong hands-on scripting abilities • Self-motivated and open-minded • Open-World experience (optional) • 3rd-Person-Action experience (optional) • Unreal experience (optional)
• Competitive salary • 100% employer-paid healthcare premiums for you and your dependents • Generous paid time off • 401K/ RRSP plan • Employer-paid life and disability insurance • Team-building activities throughtout the year • Flexible working hours
Apply NowOctober 20
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