Environment Artist

6 days ago

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Description

• Maintain artistic direction and quality. • Produce high quality environment assets and props suitable technically and artistically with the project's universe and visual direction. • Produce work within specifications and maintain workflow pipelines within given deadlines. • Model inorganic and sculpt organic assets. • Participate in reviews, adapt to, and implement feedback from leads and peers in a professional manner. • Participate in R&D initiatives, to explore new techniques and implement improvements to pipelines and workflows. • Model and texture high poly and low poly assets.

Requirements

• 3+ years in AAA console/PC game development including 1 year in unreal engine. • Strong portfolio showcasing range of 3D assets (hard surface, organic, vegetation, architectural and environment design). • Strong knowledge of industry-standard software packages for 3D modeling, high-poly sculpting (Maya, Max, ZBrush, Photoshop, or their equivalents). • Experience working in Substance Painter or similar PBR texture workflow. • Strong modeling, sculpting and texturing skills. • Artistically interpret concepts or creatively push beyond an initial ideation. • A solid understanding of traditional art skills along with foundational design competencies (shape, form, texture, value and color). • Experience in the usage of PBR, understanding the theory behind it and ability to use it in creation. • Good understanding of Hard-surface modeling, UV and texturing foundations. • Adaptive. • Ability to receive and implement feedback. • Willingness to learn and adapt to new styles, techniques and workflows. • Ability to collaborate with department leads, and different departments to solve artistic and technical challenges. • Good verbal and written communication skills in English. • Self-motivation. • Nice to have: Traditional art skills along with core graphic design competencies (composition and layout, typography, color and light). • Understand PBR theory and material creation. • Marvelous Designer, Fusion360/Moi3d/Plasticity, Rizomuv, Substance designer. • Experience working with Unreal 5.

Benefits

• Private medical healthcare including dental treatment for PCF members and their families (Signal Iduna). • MultiSport card for you and your family members or friends. • Free library with a wide range of games and books you have unlimited access to. • In-company Polish and English language classes. • Fresh fruit, snacks, and beverages for everyone in the office. • Flexible working hours. • Free virtual health and mental wellbeing sessions are included in the plan for members and their dependents. • Personal development opportunities and ability to work in a global environment. • Work in a creative team with people full of passion for what they do.

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