November 10
• Collaborate with creative development and programming teams to advance the state of real-time rendered AR experiences while striving for the highest possible visual fidelity and ensuring optimal performance. • Standardize and improve development processes for production of assets, materials, shaders, and other content. • Work in Unreal/Unity, Maya, and other industry standard applications to help create internal/external content and example workflows for high profile AR experiences. • Other tasks as assigned.
• 5+ years experience as a professional CG Generalist or equivalent capacity working on a photo-realistic game project. • 3+ years of experience in Unity or Unreal 4 • 5+ years of experience with Maya, Substance painter • Artistic sensibility with an ability to model, texture, light at a professional level. • Materials: experienced in the development, authoring & organization of efficient materials. Photo-real material knowledge is critical • Working knowledge of the Adobe Suite of tools. • Shaders: knowledge of real-time shader implementations • Must be a team player and work well within a group environment. • Must have a high attention to detail and be organized. • Strong verbal and written English language communication skills.
• Competitive compensation and benefits • Amazing projects • Innovation • Creative environment • State-of-the-art technologies
Apply NowOctober 20
51 - 200
3D Modeler for Leap Tools, enhancing AR experiences through detailed modeling.
October 3
201 - 500
Seeking an Environment Artist for a team building Warframe's universe.