PlayMagic is a game development studio specializing in premium game development across various platforms such as consoles, PC, and VR, with prior experience in mobile, motion sensing, and serious games. Currently, the company operates as a fully remote studio, employing over 40 talented individuals worldwide, with the majority of its management team based in Europe and a 17-person engineering team in Mexico. PlayMagic engages in Work For Hire projects for third-party companies (including co-development/staff augmentation, full cycle development, porting, and prototyping) as well as developing original games and intellectual properties. The core team comprises veterans from AAA developers and publishers like Activision, Microsoft, EA, Square, Sony, Psygnosis, Ubisoft, and Sega. The company has contributed to a variety of high-profile AAA and AA projects for clients such as Sumo, Tencent, Activision (COD), TLM, Square, Lego, SmileGate, InExile, Archiact, 4A Games, Microids, Aspyr, and many others. PlayMagic is currently developing a series of original game prototypes across multiple genres, including squad-based, real-time tactical shooters, third-person action adventures, FPS (licensed), and driving adventures. The company is a certified developer for Sony, Microsoft, and Nintendo.
Videogames • Virtual Reality • Consoles • Game Development • PS4
11 - 50 employees
Founded 2011
February 11
PlayMagic is a game development studio specializing in premium game development across various platforms such as consoles, PC, and VR, with prior experience in mobile, motion sensing, and serious games. Currently, the company operates as a fully remote studio, employing over 40 talented individuals worldwide, with the majority of its management team based in Europe and a 17-person engineering team in Mexico. PlayMagic engages in Work For Hire projects for third-party companies (including co-development/staff augmentation, full cycle development, porting, and prototyping) as well as developing original games and intellectual properties. The core team comprises veterans from AAA developers and publishers like Activision, Microsoft, EA, Square, Sony, Psygnosis, Ubisoft, and Sega. The company has contributed to a variety of high-profile AAA and AA projects for clients such as Sumo, Tencent, Activision (COD), TLM, Square, Lego, SmileGate, InExile, Archiact, 4A Games, Microids, Aspyr, and many others. PlayMagic is currently developing a series of original game prototypes across multiple genres, including squad-based, real-time tactical shooters, third-person action adventures, FPS (licensed), and driving adventures. The company is a certified developer for Sony, Microsoft, and Nintendo.
Videogames • Virtual Reality • Consoles • Game Development • PS4
11 - 50 employees
Founded 2011
• Integrating gameplay systems for various projects and games using provided engine and software available (Unreal 4 or proprietary engines) • Iterative collaboration with Game Designers to achieve high-quality results and proactively address issues. • Providing game designers with the tools and/or means necessary to integrate the game systems into levels, balance gameplay values to their liking, and so on. • Regularly profile integrated gameplay systems to avoid excessive performance cost and optimizing it. • Documenting development of features and systems in technical design documents outlining implementation approach. • Assist with integrating art and audio assets for relevant tasks. • Identify cause of reported bugs and issues and address them with Quality Assurance. • Prototyping of features and potential projects.
• 2+ years of work experience at a professional video game company • Strong problem solving and analytical skills. • Work Experience with Unreal 4 • Solid experience in C++ in a professional setting • Experience with common software architectural patterns • Experience with proprietary C++ in-house engines. • At least 1 shipped title released on consoles in gameplay programming role. • Solid knowledge of development tools used for console game development.
Apply NowDiscover 100,000+ Remote Jobs!
We use powerful scraping tech to scan the internet for thousands of remote jobs daily. It operates 24/7 and costs us to operate, so we charge for access to keep the site running.
Of course! You can cancel your subscription at any time with no hidden fees or penalties. Once canceled, you’ll still have access until the end of your current billing period.
Other job boards only have jobs from companies that pay to post. This means that you miss out on jobs from companies that don't want to pay. On the other hand, Remote Rocketship scrapes the internet for jobs and doesn't accept payments from companies. This means we have thousands more jobs!
New jobs are constantly being posted. We check each company website every day to ensure we have the most up-to-date job listings.
Yes! We’re always looking to expand our listings and appreciate any suggestions from our community. Just send an email to Lior@remoterocketship.com. I read every request.
Remote Rocketship is a solo project by me, Lior Neu-ner. I built this website for my wife when she was looking for a job! She was having a hard time finding remote jobs, so I decided to build her a tool that would search the internet for her.