Gameplay Programmer

February 11

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Logo of PlayMagic LLC

PlayMagic LLC

PlayMagic is a game development studio specializing in premium game development across various platforms such as consoles, PC, and VR, with prior experience in mobile, motion sensing, and serious games. Currently, the company operates as a fully remote studio, employing over 40 talented individuals worldwide, with the majority of its management team based in Europe and a 17-person engineering team in Mexico. PlayMagic engages in Work For Hire projects for third-party companies (including co-development/staff augmentation, full cycle development, porting, and prototyping) as well as developing original games and intellectual properties. The core team comprises veterans from AAA developers and publishers like Activision, Microsoft, EA, Square, Sony, Psygnosis, Ubisoft, and Sega. The company has contributed to a variety of high-profile AAA and AA projects for clients such as Sumo, Tencent, Activision (COD), TLM, Square, Lego, SmileGate, InExile, Archiact, 4A Games, Microids, Aspyr, and many others. PlayMagic is currently developing a series of original game prototypes across multiple genres, including squad-based, real-time tactical shooters, third-person action adventures, FPS (licensed), and driving adventures. The company is a certified developer for Sony, Microsoft, and Nintendo.

Videogames • Virtual Reality • Consoles • Game Development • PS4

11 - 50 employees

Founded 2011

📋 Description

• Integrating gameplay systems for various projects and games using provided engine and software available (Unreal 4 or proprietary engines) • Iterative collaboration with Game Designers to achieve high-quality results and proactively address issues. • Providing game designers with the tools and/or means necessary to integrate the game systems into levels, balance gameplay values to their liking, and so on. • Regularly profile integrated gameplay systems to avoid excessive performance cost and optimizing it. • Documenting development of features and systems in technical design documents outlining implementation approach. • Assist with integrating art and audio assets for relevant tasks. • Identify cause of reported bugs and issues and address them with Quality Assurance. • Prototyping of features and potential projects.

🎯 Requirements

• 2+ years of work experience at a professional video game company • Strong problem solving and analytical skills. • Work Experience with Unreal 4 • Solid experience in C++ in a professional setting • Experience with common software architectural patterns • Experience with proprietary C++ in-house engines. • At least 1 shipped title released on consoles in gameplay programming role. • Solid knowledge of development tools used for console game development.

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