PlayMagic is a game development studio specializing in premium game development across various platforms such as consoles, PC, and VR, with prior experience in mobile, motion sensing, and serious games. Currently, the company operates as a fully remote studio, employing over 40 talented individuals worldwide, with the majority of its management team based in Europe and a 17-person engineering team in Mexico. PlayMagic engages in Work For Hire projects for third-party companies (including co-development/staff augmentation, full cycle development, porting, and prototyping) as well as developing original games and intellectual properties. The core team comprises veterans from AAA developers and publishers like Activision, Microsoft, EA, Square, Sony, Psygnosis, Ubisoft, and Sega. The company has contributed to a variety of high-profile AAA and AA projects for clients such as Sumo, Tencent, Activision (COD), TLM, Square, Lego, SmileGate, InExile, Archiact, 4A Games, Microids, Aspyr, and many others. PlayMagic is currently developing a series of original game prototypes across multiple genres, including squad-based, real-time tactical shooters, third-person action adventures, FPS (licensed), and driving adventures. The company is a certified developer for Sony, Microsoft, and Nintendo.
Videogames • Virtual Reality • Consoles • Game Development • PS4
11 - 50 employees
Founded 2011
February 11
PlayMagic is a game development studio specializing in premium game development across various platforms such as consoles, PC, and VR, with prior experience in mobile, motion sensing, and serious games. Currently, the company operates as a fully remote studio, employing over 40 talented individuals worldwide, with the majority of its management team based in Europe and a 17-person engineering team in Mexico. PlayMagic engages in Work For Hire projects for third-party companies (including co-development/staff augmentation, full cycle development, porting, and prototyping) as well as developing original games and intellectual properties. The core team comprises veterans from AAA developers and publishers like Activision, Microsoft, EA, Square, Sony, Psygnosis, Ubisoft, and Sega. The company has contributed to a variety of high-profile AAA and AA projects for clients such as Sumo, Tencent, Activision (COD), TLM, Square, Lego, SmileGate, InExile, Archiact, 4A Games, Microids, Aspyr, and many others. PlayMagic is currently developing a series of original game prototypes across multiple genres, including squad-based, real-time tactical shooters, third-person action adventures, FPS (licensed), and driving adventures. The company is a certified developer for Sony, Microsoft, and Nintendo.
Videogames • Virtual Reality • Consoles • Game Development • PS4
11 - 50 employees
Founded 2011
• Develop and maintain advanced character animation systems in UE4/UE5 • Prototype, research into and develop new animation techniques, such as: procedural or physics-based animation, motion matching, etc. • Work closely with riggers, animators, designers, and other teams to improve the animation pipeline and workflow • Develop, support and streamline the connections between technical animation, AI, physics and network systems.
• Strong C++ programming skills • 5+ years of experience developing AAA games • Strong understanding of the entire animation pipeline (mocap – in-game realization) • Firsthand experience with standard animation techniques such as rigging, skeletons, state machines, ragdolls, IK, compression, morph, facial animation, etc. • Experience using and basic understanding of animation software such as Havok Behavior, Morpheme, Natural Motion • Experience of cutting-edge animation techniques, such as motion matching, procedural or physics-based animation • Experience of various animation software, such as: Maya, 3DS Max, Motion Builder etc. • Strong understanding of the animation pipeline and team workflow.
Apply NowFebruary 7
Guide Sparq's Cloud and engineering consulting practice while fostering a diverse and inclusive environment.
January 18
As a Network Analyst, contribute to developing new fintech products that innovate how the world pays, banks, and invests.
January 18
Remote Systems Programmer Senior at FIS, working with high performance teams in financial services and technology.
December 27, 2024
Join Thermo Fisher Scientific as a Cloud Applications Developer, focusing on AI-powered solutions and Microsoft technologies.
December 21, 2024
Join Solera to develop Salesforce solutions enhancing vehicle lifecycle management through innovative software and services.
Discover 100,000+ Remote Jobs!
We use powerful scraping tech to scan the internet for thousands of remote jobs daily. It operates 24/7 and costs us to operate, so we charge for access to keep the site running.
Of course! You can cancel your subscription at any time with no hidden fees or penalties. Once canceled, you’ll still have access until the end of your current billing period.
Other job boards only have jobs from companies that pay to post. This means that you miss out on jobs from companies that don't want to pay. On the other hand, Remote Rocketship scrapes the internet for jobs and doesn't accept payments from companies. This means we have thousands more jobs!
New jobs are constantly being posted. We check each company website every day to ensure we have the most up-to-date job listings.
Yes! We’re always looking to expand our listings and appreciate any suggestions from our community. Just send an email to Lior@remoterocketship.com. I read every request.
Remote Rocketship is a solo project by me, Lior Neu-ner. I built this website for my wife when she was looking for a job! She was having a hard time finding remote jobs, so I decided to build her a tool that would search the internet for her.