November 15
• Analyze and determine if current animation functionalities in the game meet the project’s requirements • Working closely with designers and gameplay programmers to implement gameplay interactions using animation technology • Work as a key part of an agile development team, and assist the lead with planning and review of features and mentoring less experienced programmers • Implement innovative solutions to feature requests, taking into account performance, maintainability and appropriate resource usage • Participate in the definition of coding practices and ensure coding standards are followed with regular code reviews • Collaborate with stakeholders to gather and analyze technical constraints and establish solutions • Demonstrate an understanding of load and feature testing, write test code, and develop test frameworks and processes • Stay up-to-date with state-of-the-art technology and promote its use within the studio • Integrate large-scale modules or components while minimizing the impact on the rest of the programming team • Able to be flexible for when animation needs certain functionality such as custom notify’s and curves. • Establish and maintain contact with their counterparts within the studio, share knowledge and best practices, and put those learnings to use on their projects • Involved in the optimization of systems
• Significant knowledge of character animation, IK, procedural or physics-based animation • Strong mathematics and physics skills • Strong C++ skills • Comfortable working in Unreal Engine creating Blueprints and State Machines for Advanced Locomotion systems • Experience in converting Blueprint into C++ • Deep understanding of software performance considerations, with ability to design and implement well performance systems/features • Proven ability to analyse unfamiliar code of a reasonable complexity to understand, extend, refactor and optimize an existing module • Understanding of the constraints and technical requirements for console platform development within their area • Self-motivated, strong work ethic, and able to work independently. • Creativity in problem-solving and the ability to think outside of the established solutions. • Nice to haves • Experience with the Paragon locomotion system • Experience with real-time networked multiplayer games • Professional Unreal Engine 4 dev experience • Passionate about MOBAs
Apply NowNovember 15
5001 - 10000
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