October 26
• As Lead Software Engineer, you would lead a team of engineers to write and maintain the tools necessary to support VFX workflows with a focus on Maya. • Our ideal candidate is able to collaborate with non-technical stakeholders to define and document requirements, and then interpret these into technical components for the team to implement. • Crucially, they are able to anticipate and mitigate areas of friction or potential scope creep and remove blockers to keep their projects on schedule. • The Lead Software Engineer sets the tone for quality and follow through and elevates team members through code reviews and daily engagement and course correction.
• Minimum twelve (12) years Python software development experience • Minimum two (2) years in lead role • Proven experience leading the design, development, and maintenance of complex VFX pipelines • Self-directed, proactive, detailed, organized and solution-oriented personality • Strong written/verbal communication and presentation skills • Ability to design intuitive and well structured APIs using OOP • Deep understanding of artist workflows in Maya, such as modeling, animation, rigging, and tracking/matchmove • Experience designing and building pipelines using Maya and OpenUSD • Expertise with the latest features of the Autodesk Maya USD ecosystem, including proxy shapes, referencing, UFE, and Hydra is preferred • Familiarity with SQL and NoSQL databases preferred
Apply Now