5 days ago
• The Maya Pipeline Developer collaborates with Pipeline Leads to build a Maya pipeline that spans Modeling, Rigging, Animation, and Tracking/Matchmove, using OpenUSD as a backbone. • They leverage their production experience to create intuitive and self-documenting workflows that can be quickly adopted by users of differing skill levels, and which can operate efficiently on scenes of extreme scale and complexity.
• Passion for staying on top of latest features in Maya • 8+ years experience writing Maya pipeline code using python • Strong written and verbal communication skills • Demonstrated talent for designing intuitive, artist-friendly workflows without sacrificing functionality • Understanding of object-oriented programming patterns • Comfortable with git and unit testing • Desire to probe and understand the inner workings of complex systems • Experience as an artist using Maya in production preferred • Experience writing a Maya pipeline using OpenUSD preferred • Experience programming in C++ preferred
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