September 23
•Creating Stylized 3D assets (Props, Environments, Textures…) •Optimize 3D asset production pipeline. •Integrate Finished 3d asset in Unreal Engine. •Coordinate with the Art director, 3d Lead and Senior 3d artist for feedback. •Coordinate with 3d Lead and Art producer for timeline and estimates.
•At least 5 years’ experience as a 3D Artist (stylized and realistic) •An excellent knowledge on how we develop a game, the constraints and the interactions between all the trades of the production •Strong knowledge on current 3D software (Maya or equivalent) •Strong knowledge in Substance painter and substance designer. •Basic knowledge in Unreal Engine like asset integration and material creation •You have good communication skills. •You have a great team spirit and you are proactive. •A good art perception
•21 days of holidays / year + local bank holidays. •Sick days. •Budget for training/courses. •Budget towards purchasing work equipment such as laptop.
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