December 4
• Create stylized models for environments, structures, lighting studies, and other props for large, playable maps, using Maya and ZBrush. • Use your expertise in modeling to ensure the production meets the highest standards of quality, performance, and polish. • Attend reviews, take feedback. • Function as part of a fast-paced close-knit team: Collaborate with artists and engineers to achieve a unified vision.
• 5+ years of professional experience as an Environment Artist in the gaming and/or VF/film industry. • Ability to quickly iterate on an idea, as well as take an asset to a final optimized state. • Great ability to design both interior and exterior environments, from furnished occupiable spaces to grand vistas. • Great knowledge of Substance Painter, Maya and ZBrush is required. • Great verbal and written communication skills in English.
• 21 days of holidays / year + local bank holidays. • Sick days. • Budget for training / courses. • Budget towards purchasing work equipment such as laptop.
Apply NowAugust 8
Seeking a Motion Graphics Artist to create educational animations for kids.