Senior Face Technical Designer

October 7

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Description

• PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. • PlayStation strives to create an inclusive environment that empowers employees and embraces diversity. • Insomniac is looking for a Senior Face Technical Designer responsible for authoring FACS shapes.

Requirements

• Expert level understanding of FACS and facial anatomy for cutting edge application to facial animation technology • Expert proficiency in sculpting FACS shapes using deformers and/or sculpting tools for human and non-human characters • Expert understanding of facial skeletal and muscle anatomy • Collaborates with animation, character art, and engineering teams to produce high quality face rigs • Authors rigging systems to augment or support blendshape-based facial rigs • Authors high quality photorealistic facial rigs based on FACS using blendshapes • Collaborates with Character Art, Animation, and Engineering teams to deliver the highest quality assets with animator/mocap friendly interfaces that run smoothly in engine • Contributes to automated tools and workflows for runtime optimization • Contributes to tools for ingesting 3rd party facial rigs • Processes and cleans 3D or 4D scan data from FACS sessions • Keeps up with state-of-the-art approaches to facial rigging for photorealistic characters in film and games • Has strong understanding of facial shape transfer techniques and ability to implement shape transfer pipelines • Contributes to tools for authoring and editing facial rigs (python/pyqt/pyside) • May be asked to direct actors through FACS during facial acquisitions • May ingest and integrate facial assets from 3rd parties • May be expected to maintain relationships and provide feedback to external vendors • Other duties may be assigned

Benefits

• Medical, dental, and vision benefits offered.

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