September 6
• Collaborate with artists to understand and realize the artistic vision. • Develop and deploy shaders and materials. • Work closely with cross-discipline teams to implement graphics techniques. • Conduct high-level performance captures and optimize across multiple disciplines. • Design and implement high-performance ray tracing features. • Mentor junior team members and drive improvements based on new hardware systems.
• Excellent C/C++ programming skills. • Outstanding mathematics and problem-solving abilities. • Deep understanding of graphics techniques and GPU features. • Strong communication skills and the ability to work in a collaborative team environment. • A passion for games and cutting-edge game technology.
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