September 19
• Create and implement detailed animations for character movement and locomotion systems, utilizing motion capture data and cutting-edge motion matching technology to ensure realistic and fluid performance. • Collaborate closely with key departments including Design, Engineering, Tech Art, and Motion Capture • Be proactive troubleshooting animation workflows, rigging and pipeline issues • Assist in establishing standard methodologies in animation • Participate in motion capture shoots when needed
• Proven experience in animation for AAA games, with a strong portfolio showcasing character locomotion and motion capture work. • Expert knowledge of Maya and working with Motion Capture • Ability to translate complex design requirements into high-quality, functional animations. • Experience and ability to integrate gameplay animation in engine • Strong collaborative skills and experience working with cross-disciplinary teams. • Passionate about games and the enthusiasm to make the best!
• medical • dental • vision • 401(k) match • flexible PTO • supplemental life and disability • more
Apply NowSeptember 19
11 - 50
Senior Gameplay Engineer for MMORPG development at Unchained Entertainment.
September 19
11 - 50
Mid-level Gameplay Engineer for MMORPG development at Unchained Entertainment.
🇺🇸 United States – Remote
💰 $15M Funding Round on 2022-11
⏰ Full Time
🟡 Mid-level
🟠 Senior
🎮 Game Engineer
August 27
2 - 10
Develop levels and gameplay systems for a top-selling multiplayer horror game.
August 17
Craft immersive player experiences through high-quality character animations.
🇺🇸 United States – Remote
💵 $139k - $208.6k / year
⏰ Full Time
🟠 Senior
🎮 Game Engineer
🗽 H1B Visa Sponsor
August 16
201 - 500
Create immersive player experiences with advanced animations and gameplay mechanics.
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