Entertainment • Virtual Reality • Location-Based Entertainment • Corporate retreats
51 - 200
💰 $20M Venture Round on 2019-07
4 hours ago
Entertainment • Virtual Reality • Location-Based Entertainment • Corporate retreats
51 - 200
💰 $20M Venture Round on 2019-07
• Designing and creating visually striking effects, including explosions, smoke, fire, and other dynamic elements that enhance the game’s realism and excitement • Collaborating with the art and design teams to understand the game’s vision and ensure effects align with gameplay mechanics and aesthetics • Implementing VFX in the game engine, optimising performance while maintaining visual fidelity • Participating in brainstorming sessions to explore innovative ideas and techniques for VFX that elevate the player experience • Iterating on feedback from team members and play testers to refine and improve the quality of visual effects • Staying up-to-date with industry trends and new tools to continually enhance your skill set and the team’s output.
• A minimum of 3 years of experience within real-time Visual Effects • Proficiency in industry-standard software such as Unreal Engine, Unity • Strong artistic skills with a keen eye for detail, color, and composition • A solid understanding of particle systems, shaders, and lighting techniques • Ability to work collaboratively in a remote environment, communicating effectively with cross-functional teams • Bonus qualifications: Experience in Houdini, Embergen or similar software • Shipped at least 1 AAA or equivalent game • Strong Tactical shooter interest.
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