VR/AR Software Engineer - Systems and Design

November 10

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Description

• Understanding, extending, and improving complex existing codebases in C#. • Developing software throughout the stack, including real-time interactions, internal tools, backend web services, and frontend applications. • Designing and implementing visual and spatial interactions using C#, Unity, and animation tools. • Developing learning-oriented experiences and narratives. • Conducting pilot deployments and gathering user feedback. • Interacting with clients to understand their needs and prioritize features. • Collaborating with and supervising (in a senior role) a small team of developers.

Requirements

• Strong background in computer science. • Experience with software engineering practices oriented towards teamwork and robust, maintainable software. • Background in pure mathematics and/or physics a plus. • Basic experience with visual and interaction design. • Interest in (human) learning and education. • Curiosity and ambition. • Desire to make the world a better place.

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