September 3
•Create and implement UI screens and elements coherent with the game art direction •Develop and prototype intuitive UX flows that are aligned with the game design •Collaborate with various disciplines to develop game features. •Follow through implementation and utilize feedback from testing to ensure the highest quality outcomes •Support the game's development through collaboration and using additional skills when possible.
•5+ years experience as UI/UX in mobile games, LiveOps experience valued. •Passionate about UI/UX design •Passionate about mobile games and aware of state of the art •Proficient in Figma and Photoshop •intermediate level in Spline or similar 2D animation software •Strong cross-discipline communication skills and working experience •Proactive, team player •Portfolio on UI/UX required
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