Wolcen Studio is a game development company known for creating Wolcen: Lords of Mayhem, a visually stunning action RPG available on PC and consoles. The game features dynamic combat with customizable skills, a classless progression system, and rich lore involving epic battles against merciless enemies. Players can explore immersive environments, engage in tactical gameplay, and experience endless replayability through diverse content and character customization.
video games • hask&slash • cryengine • nextgen
3 days ago
Wolcen Studio is a game development company known for creating Wolcen: Lords of Mayhem, a visually stunning action RPG available on PC and consoles. The game features dynamic combat with customizable skills, a classless progression system, and rich lore involving epic battles against merciless enemies. Players can explore immersive environments, engage in tactical gameplay, and experience endless replayability through diverse content and character customization.
video games • hask&slash • cryengine • nextgen
• Create new gameplay features following design specifications and provide tools to facilitate their usage. • Adapt existing gameplay features to the specificities of various platforms • Help prototyping features from incipient stages and follow their conception and integration closely until they are fully added to the game. • Communicate and synchronize with other developers and teams to ensure feature integration continuity. • Deploy testing and profiling code to measure the impact of new game features on the existing codebase. • Help maintain existing game features, reviewing and debugging existing code, correcting bugs identified by the production and quality control teams. • Work closely with other programmers to ensure the stability of the game codebase when working on shared features and game systems. • Work with people from other teams in developing the tools required to efficiently make the necessary gameplay adjustments. • Define and meet deadlines together with the management team and follow a precise build release schedule. • Help estimate development cost of features and code changes.
• Bachelor's degree in engineering or computer science or equivalent experience. • At least 2 years of experience as gameplay programmer. • Extensive knowledge of C++ language. • Experience using SCM solutions (git, svn , Perforce, etc.) • Experience with Unreal Engine • Experience with Console development. • Knowledge of client / server network architecture • Autonomy, ability to work with other teams • Ability to provide feature integration structures and documentation • Advanced English language skills • Knowledge of scripting language is a plus • Experience with other commercial engines and frameworks is a plus • Experience working on active online multiplayer games is a plus • Interest in game design is a plus
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