Graphic Designer

August 28

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Logo of Worlds

Worlds

Supply Chain • Government • Healthcare • Energy • Retail

11 - 50

Description

• Lead and manage a small team of artists • Create and deliver in-game and marketing assets • Develop content for social media, advertisements, and internal documents • Oversee the visual direction and style of multiple game projects • Collaborate with other departments to ensure cohesive game design and art style

Requirements

• You’re an expert in visual storytelling and the language of video content. You have an intuitive sense of what draws people into a trailer or static ad whether it be for a video game, a film, or any other kind of media • You’re an independent worker, when your task list is clear you reach out to other teams and find where your work is needed. • You know your tools. Premier and After Effects are a must. Experience with Blender or Unreal 4/5 are a plus. • You’re capable of lending a hand in other areas of marketing such as preparing and editing screenshots and social media material with tools like Photoshop, Illustrator, and/or InDesign

Benefits

• Flexible hours + unlimited vacation • Remote work, no 'camera-on' policy for meetings • Innovation-Driven Environment: Work on groundbreaking projects that push the limits of what's possible in gaming. • Accelerated Promotion Cycle: Successful employees advance and gain responsibility quickly • Remote-First Culture: Open to candidates worldwide, with a work environment that values results over hours clocked in.

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