Technical Animator - Unreal

June 18

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Logo of Worlds

Worlds

Supply Chain • Government • Healthcare • Energy • Retail

11 - 50

Description

• Create & maintain animation blueprints inside UE, ensuring compliance to technical, aesthetic and gameplay constraints. • Develop and debug animation systems using responsive state machines, blend trees, IK usage & animation layering.

Requirements

• 1 year of experience working as a Technical Animator. • Extensive knowledge of Unreal Engine systems, including animation blueprints and control rig • Understanding of fundamental animation and rigging principles • Experience with Maya a plus.

Benefits

• Accelerated Promotion Cycle: Successful employees advance and gain responsibility quickly • Innovation-Driven Environment: Work on groundbreaking projects that push the limits of what's possible in gaming. • Remote-First Culture: Open to candidates worldwide, with a work environment that values results over hours clocked in.

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