Environment Artist

5 hours ago

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Description

• A passionate artist: You love to take on difficult, seemingly impossible problems and dig in to find creative ways to solve them • A hard worker: You love to put in the extra effort, because you enjoy your work and know the impact of finishing the tasks at hand • Passion for gaming: You can recognize what separates exceptional games from the average ones. You understand the mindset of gamers which enables you to create and implement features that will further benefit the game • Create high quality 3D models for gameplay level assets, taking them through the modeling, texturing, and baking pipeline • Set dressing and world building in the engine • Work with the Art Director and environment leads to ensure artistic cohesion across the game and help develop the world from prototype to final art • Collaborate with everyone on the team in achieving the overall vision of the game • Support less experienced members of the team on environment content creation

Requirements

• 3+ years of experience working in the video games industry • At least one shipped game • Strong portfolio showing high & low poly modeling, texturing, and shader skills that demonstrate a high level of artistic creativity and technical ability. • Exceptional proficiency in at least one DCC package for modeling (3dsMax, Maya, Blender or equivalent) • Proficiency in at least one PBR texturing and materials tool (Photoshop, Substance Designer/Painter Marvelous Designer, or equivalents). • Knowledgeable about current environment art trends, modeling and texturing technologies, tools pipelines, performance trade-offs, and interdepartmental dependencies. • Strong problem-solving skills. • Ability to prioritize and multitask. • Self-planning and organization. • Excellent communication and teamwork skills. • Fluent English.

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