October 1
• Help bring both player characters and enemies to life in a new co-op FPS. • Work closely with design, art, tech, and engineering teams to help breathe life into characters • Create production ready animations using mocap data and key-frame techniques • Use industry standard software (Maya, MotionBuilder, Unreal) to create animations that are visually appealing and ready for implementation • Champion First Person and Third Person Perspective techniques for characters, creatures, weapons and cameras
• Have 4 years or more of experience as a gameplay animator • Deep understanding and confidence in Maya and MotionBuilder • Have experience working on both humanoid characters and bipedal/quadrupedal creatures • Experience recording, importing, and cleaning motion capture data
Apply NowSeptember 25
1001 - 5000
Develops learning games for customers at KnowBe4, a security awareness training provider.
August 27
2 - 10
Develop levels and gameplay systems for a top-selling multiplayer horror game.
August 10
51 - 200
Develop gameplay systems for a new title at a multi-award winning video game studio.