Gameplay Engineer - PC Platform

August 10

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Description

• Build systems, tools, and features in Unreal • Optimize performance • Support gameplay • Implement UI designs • Collaborate to bring games to multiple platforms

Requirements

• C++ expertise • Unreal Engine 5 / 4 (UE5/UE4) • Write clean, efficient, reliable, and re-usable code • Proactive and detail-oriented • Excellent communication skills with a variety of audiences • Built, or updated, a game on PC to ship on one or more of the following ecosystems: Steam, BattleNet, Epic Games Store

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Built by Lior Neu-ner. I'd love to hear your feedback — Get in touch via DM or lior@remoterocketship.com