November 10
• As a Senior Level Designer you will be responsible for transforming the project vision into a playable environment • Creating attractive levels, designing and building locations in the game world • Iterating and optimizing said levels through Unreal Engine editor • Managing the design of the levels through the full cycle of production from conception to finalization – Ownership of the level • Conceptualizing, prototyping, building, scripting and tuning levels according to game vision • Maintaining and balancing the readability, difficulty and pacing of levels • Supporting the team with feedback on gameplay, shape and performance of all levels • Working closely with Lead Level Designer and Creative Director on level feedback to ensure best quality and game vision • Cooperating with Art, Narrative, VFX and Sound departments to ensure best quality of the levels • Anticipating, identifying and articulating problem areas and developing solutions • Creating and maintaining clear level documentation
• Minimum of 5 years of experience in a Level Design position • Must have shipped a minimum of 2 titles (for PC and/or Consoles) one of them as a Level Designer • Experience with visual scripting (Unreal, CryEngine, Other) • Knowledge and examples of work with Unreal Blueprint system is a plus • Ability to manage your time and work within deadlines • Excellent communication, interpersonal, and organizational skills • Open and creative mind, interest in games within same spectrum (Shooters) • Proficiency in English • Notions of Level Art and level set-dressing are a plus
• Fully remote work or working from Warsaw office • Very attractive work with an excellent team and international environment • Participation in a profit share program • Social benefits (Medical insurance, Sport card, 100% payable sick leave) • Flexible working hours (core hours 10:00-16:00 CET)
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