Lead Camera Designer

March 17

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Logo of Crystal Dynamics

Crystal Dynamics

Crystal Dynamics is a renowned video game developer known for creating AAA games that captivate audiences with immersive worlds and compelling narratives. With a focus on legendary franchises like Tomb Raider, Crystal Dynamics crafts entertainment experiences that celebrate diverse perspectives and seek to engage players across the globe. Partnering with major industry players, the company strives to push the boundaries of gameplay and storytelling, making it a staple in the gaming community. With over 30 years of history, Crystal Dynamics continues to innovate and inspire within the gaming industry.

The Tomb Raider Franchise โ€ข AAA game development โ€ข Marvel's Avengers

201 - 500 employees

Founded 1992

๐ŸŽฎ Gaming

๐Ÿ“ฑ Media

๐Ÿ“‹ Description

โ€ข Join and shape the future of an amazing studio culture committed to creating award-winning franchises โ€ข Play a pivotal role in shaping the visual and narrative journey of our players โ€ข Expertise will bridge the gap between storytelling and gameplay โ€ข Design, implement, and refine gameplay cameras, custom level camera systems, and cinematic transitions โ€ข Ensure that each scene is impactful and purposeful while maintaining the highest quality of interactive gameplay

๐ŸŽฏ Requirements

โ€ข Experience in leading camera design initiatives and mentoring junior designers, demonstrating strong leadership capabilities and a collaborative spirit โ€ข Significant professional experience as a Gameplay Camera Designer, with a strong portfolio or clips showcasing contributions to gameplay camera design, particularly in gameplay and cinematic contexts โ€ข A deep understanding of cinematography concepts and their application within game development, with proven ability in camera placement and interactive scene composition โ€ข Proficiency in commercial and/or proprietary game engines, with hands-on experience in implementing camera systems within these environments โ€ข Skill in at least one core animation tool (preferably Maya), demonstrating an understanding of camera animation techniques โ€ข Preference will be given to candidates who have successfully shipped a 3rd person action-adventure title, demonstrating a keen eye for camera design that enhances gameplay and narrative โ€ข Professional experience with Unreal Engine, showcasing a strong command of its camera systems and design capabilities โ€ข Prior experience in animating cameras within Maya, highlighting technical proficiency and creative application in past projects

๐Ÿ–๏ธ Benefits

โ€ข 100% employer-paid medical, dental, and vision insurance options โ€ข Professional development reimbursement โ€ข Flexible hybrid on-site/off-site work opportunities โ€ข Company paid holidays โ€ข Additional paid days in December when the studio is closed for holiday break โ€ข Ability to accrue additional paid time-off

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