July 24
• Collaborate with teams to create clear roadmaps for CRYENGINE tooling • Strategic long-term planning and architecture design to drive on-going development • Lead, mentor and grow a diverse engine team • Assist production staff in planning and maintaining development schedule • Review and discuss production priorities, timelines, and scope • Review and approve engineering work performed by co-development partners • Recruit, train, and oversee internal engineering staff • Build and maintain automated solutions for product packaging, testing, and deployment • Support live games with systems and regular Engine updates
• 10+ years of experience as a software engineer for games or tools software • Bachelor's Degree or equivalent experience in Computer Science or related field • Experience working on AAA game titles in a senior technical leadership position within a Tools, Build systems capacity • Strong technical background and leadership skills • Strong written and verbal communication skills • Proficiency in C++ and Python
• Attractive relocation package • Access to all company benefits • Work remotely with regular visits to headquarters
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